Driven by Wind

Li Ping Thong testing wind vane with data on computer

The long weekend gave me a short gap between busy university work to continue working on The Wind Writes project, which explores wind as an interaction agent within a more-than-human interaction design system. Over the past 5 days I’ve been out at the farm installing the weather station – pulling everything together and getting the … Read more

The Wind Writes – Early Prototype

Wind turbines in the horizon

The Wind Writes. That’s the name I’ve given this project. It explores wind as an interaction agent – operating a digital interface through text – removing both human input and AI mediation from the interaction loop. An exploration of more-than-human interaction design, though I feel that term is somewhat of a misnomer, for interaction design … Read more

Wind as Interaction Agent

Li Ping Thong - Invisible Interaction

What if wind could operate a digital interface? I was having my usual morning coffee at the farm yesterday, looking out at the wind turbines in the distance as their blades slowly turned in tandem with the wind. It got me thinking about the qualities of wind. It’s invisible, yet it has an omnipresence – … Read more

Designing for Eyes: UX/UI Shifts in the Era of Display AI Glasses

Meta Rayban Glasses framing 4 sheep at Li Ping Thong's farm

Google Design just posted a newly launched design system for Android XR experiences – Jetpack Compose Glimmer. With the race towards display AI glasses – Apple entering the space, Meta positioning away from VR and leaning into wearables, Google reattempting smart glasses (full circle from Google Glass, remember Glassholes?) – very interesting time in the … Read more

A Pinch of Thought

Meta Orion

The future of UX is going to be all in the flick of a thumb and a pinch of thought. This year’s Meta Connect keynote got me really excited – especially the Orion holographic wide-field AR glasses and their neural interface technology. The electromyography (EMG) wristband was intriguing – it means controlling spatial user interfaces … Read more