My speaking work sits at the intersection of digital design, emerging technologies, games, higher education, creative practice and regenerative futures. This page brings together selected keynotes, invited talks, guest lectures, teaching presentations and public engagements where I translate design research, academic leadership and creative practice for broader audiences.

I am available for keynotes, panels, invited talks, guest lectures, workshops and public conversations on digital design, UX/UI, games, AI and creativity, design education, higher education, immersive media, land-based digital practice and the changing conditions of creative work.

Speaking Themes

I speak on topics including:

  • Digital design futures
  • UX/UI and public-facing digital systems
  • Games, play and interactive media
  • AI, creativity and the future of design practice
  • Emerging technologies, immersive media and AR/VR/XR
  • Higher education, curriculum design and future creative skills
  • Design education, student experience and digital learning
  • Technology, culture and everyday life
  • Solitude, attention and creative practice
  • Rural digital life, land-based digital practice and more-than-human design

Featured Keynotes and Invited Talks


World Design Cities Conference – Keynote Presentation, Shanghai (September 25, 2025)

Short clip from my keynote at the World Design Cities Conference (WDCC 2025) in Shanghai titled “Designing Cultures: Whose Culture Are We Designing through Digital Design?”. The talk examines questions of culture, authorship and inclusion in digital design, drawing on my work in immersive environments, digital storytelling, UX/UI design and digital design education.

The Problem of Pace: Design Process in a Generative Age, Beijing (April 28, 2026)

Full presentation at the Global Dialogue on Art and Technology forum in Beijing. I was invited to speak alongside China and international practitioners across a vast range of disciplines in arts and culture – unpacking how the integration of art and technology has evolved into a cross-cultural, cross-disciplinary global practice. I decided not to talk about technology on this occasion and neither celebrate nor vilify AI. Let’s pare it back to basics – let’s talk about design process. The problem of pace in the age of AI – as tools become faster and more capable, what begins to erode in our design processes?

Teaching, Learning and Academic Practice


Stewardship in Teaching and Leadership (February, 2026)

Reflection on the concept of stewardship and how it shapes my approach to teaching and academic leadership. Drawing on experiences managing a farm, the video explores how stewardship requires careful attention to conditions, long-term thinking and working responsibly within uncertainty – principles that equally apply to nurturing students, shaping learning environments and sustaining academic communities over time.

Culturally Responsive Practice in Higher Education (February, 2026)

Excerpt from a video series produced for the RMIT Graduate Certificate in Learning and Teaching in collaboration with the Centre for Education, Innovation and Quality (CEIQ). The episode reflects on culturally responsive practice through the perspective of a CaLD educator, exploring how diversity shapes classroom dynamics and why difference should be approached as central to learning outcomes. Filmed on my farm as part of a reflective series on pedagogy and academic leadership.

Belonging in Digital Learning Spaces (February, 2026)

Excerpt from a video series produced for RMIT University’s Graduate Certificate for Tertiary Teaching, focusing on inclusive learning and teaching through digital experiences. Drawing on more than 20 years of tertiary teaching experience and my leadership of Learning and Teaching across Animation, Games and Digital Media, the video reflects on belonging as something shaped not only in physical classrooms but also through digital platforms, learning environments and the everyday conditions that determine whose voices feel able to participate.

Designing for Culture: When Technology Isn’t the Problem (But Experience Is) (November 15, 2025)

Lightning talk delivered at the RMIT Learning and Teaching Community of Practice Hackathon discussing how principles from UX and digital design can inform the use of learning technologies. The presentation highlights how cultural context shapes engagement with digital platforms and why experience design should guide how technology is implemented in education.

Design Research and Cultural Context in UX (2023)

Excerpt from a lecture delivered to undergraduate Digital Media students in a cross-campus studio connecting RMIT Vietnam and RMIT Melbourne. The session explores the role of design research in understanding user behaviour across cultural contexts, encouraging students to reflect on their own assumptions and approach UX design with cultural awareness, openness and humility.




Teaching UX Design to High School Students – Suzhou, China (November, 2025)

Excerpt from a UX design workshop delivered to Year 11 and 12 students at a high school in Suzhou, China. The session introduced students with no prior design experience to basic UX concepts through a short design sprint, asking them to sketch a wireframe for an app to support homework management. The exercise highlights how quickly students can grasp core UX ideas when given a clear problem and a simple design process.

Community and Institutional Engagement


Digital Media 10-Year Anniversary – Bilingual Speech (English and Vietnamese) (2024)

Bilingual speech (English and Vietnamese) delivered for the 10-Year Anniversary of the Digital Media program at RMIT Vietnam to staff, students and industry partners. This address celebrates a decade of innovation in digital media education in Vietnam, highlighting the program’s growth, industry relevance, and impact on the region’s creative future. I was a lecturer at RMIT Vietnam for 8 years (taught Digital Media), before subsequently moving to RMIT Melbourne for 11 years (and counting). Today I oversee the Digital Media programs on both campuses as Associate Dean of Digital Design.

Closing Address – Digital Gaming Intimacies Summit (October, 2025)

Closing remarks delivered at the Digital Gaming Intimacies Summit hosted by RMIT Games program, reflecting on key themes discussed during the event. The address considers how intimacy operates within digital games and explores the evolving relationship between game design, identity and digital culture.

RMIT Alumni Conversation (August, 2025)

In this spontaneous, unscripted, one-take interview recorded at the RMIT Malaysia Information Day 2025 in Kuala Lumpur, I spoke with Mina Lim, RMIT alumna and President of the RMIT University Alumni Malaysia (RUAM) chapter.

Mina shares her experience studying a Bachelor of Arts (Public Relations). She talks about student life in Melbourne, gaining industry experience and building lasting connections through one of Southeast Asia’s most active alumni networks.


Invite Me to Speak

I am available for keynotes, invited talks, panels, guest lectures, workshops and public conversations across academic, industry, public and community contexts.

My speaking work draws together digital design, UX/UI, games, emerging technologies, higher education, creative practice and land-based digital research. I am especially interested in conversations that connect technology with culture, education, public systems, environmental futures and the changing conditions of creative work.

For speaking, media or collaboration enquiries, please get in touch via my contact page.